![]() The ever-growing threat of losing control of the planet, and marines who can die a very permanent death no matter how attached you get to them. The base hub where you can research and upgrade things. But the most immediate things it does made me take notice.ĭespite being an RTS rather than a turn-based affair, Aliens Dark Descent bleeds XCOM acid like no other in its opening hour or two. I didn’t know I wanted an Aliens RTS until we got that reveal trailer for this game, and when you start playing Aliens Dark Descent, it begins to make so much sense. Now, it’s refreshing to have an Alien game that isn’t first-person or a traditional shooter too. I did not expect Aliens Dark Descent to come closest. I’ve spent years using XCOM as a template for what I want in a strategy game, and it’s rare any game has matched exactly what I want. ![]() There’s a gleeful, sadistic vein running through Aliens Dark Descent that isn’t the only XCOM-adjacent thing I found to like about it. It’s got what I’d call the ‘XCOM Trajectory’ because it blows you away with its systems to begin with, but the lessons learned from failure in that time are more valuable than any tutorial. By the time you’re plopped down on one of the game’s large maps and have multiple objectives to deal with, it becomes practically stifling. Even with a carefully-controlled tutorial mission, it’s only begun to scratch the surface of what you can expect. It throws a lot at the player in its opening hour. Weyland Yutani is represented by some typically devious rogues, and there’s also a bit of a cult problem to deal with.Īliens Dark Descent is…overwhelming to say the least. But the chitinous droolers aren’t the only threat on Lethe. Stuck in this infested hellhole, a newly-minted, yet reluctant, commander must utilize a battalion of Colonial Marines to eradicate the growing xeno presence. The story sees sinister forces unleash a swarm of xenomorphs upon the planet of Lethe.
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